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For those who want to learn to draw better ( Ilia 2020) |
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Assessment |
Assessment A 01 Reference Images |
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CUAACD502 - Student Portfolio Assessment 01 Task 1 |
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Student resources for A_02_ Prop assignment |
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CUAACD502 - ACS - Assessment Cover Sheet Task 1 |
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CUAACD502 - ACS - Assessment Cover Sheet Task 2 |
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CUAACD502 - ASI - Student Portfolio Assessment Task 2 |
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A_02_demo_drawing_01 |
Here is an example of working with Silhouette and negative space for the wooden bucket prop. |
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Here is an example of the digital drawing of a texture of the wooden bucket |
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OLD WOOD TEXTURE RESOURCE FILES |
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Design rules to create good game prop: |
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Topic 1 Learning Basic Shapes in Perspective |
PL_2021 Brushes Download |
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Topic 01 basic shapes class notes and activities |
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Topic 01 basic shapes images resources |
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Basic_Shapes_b.pdf |
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Box template |
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Intuitive_perspective.jpg |
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Basic Shapes in Perspective |
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asessment stillife 01 |
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villa front view |
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facade 01 |
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Cruciform Sala a Crociera |
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architectural terms |
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Topic 2 How Shadows Work |
Topic 02 demo |
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Topic 2 How Shadows Work Class Notes |
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Topic 02 Topic 2 How Shadows Work reference, images resources |
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How to Draw Shadows |
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egg shades |
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Photoshop photo real brushes abr file |
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still life prism |
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still life b w |
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Topic 3 Gesture and Flow |
tree reference |
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Topic 3 Gesture and Flow class notes |
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Topic 03 session 1 Gesture flow reference images resources |
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Topic 03 session 2 Gesture Reference Images |
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SESSION GESTURE BRUSH DOWNLOAD |
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Dragon wing resource |
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artdeco 01 |
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A Pegasus mascot by Frederick Bazin, French 920s |
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dancers 001 |
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dancers 002 |
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tree 001 |
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T 03 Demo |
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birch tree 001 |
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tree shape |
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oppera house |
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effel tower |
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sunflower |
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duncers 01 |
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Topic 4 Perspective |
Topic 4 Perspective Class notes |
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Topic 04 Perspective Reference images |
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aerial perspective |
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Topic 5 Textures and Patterns |
Apple Template |
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wood texture |
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Topic 05 demo |
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Topic 05 Textures Reference Images |
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Topic 5 Textures Patterns |
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photo real brushes |
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Photoshop Hand Painting Brushes by Mr Jack |
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Digital Painting, Simplified. CTRL PAINT |
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Brush Technique: Blending CRTL PAINT |
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TexturesCom WoodFine0078 2 M |
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TexturesCom WoodPlanksOld0254 2 seamless S |
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TexturesCom WoodFine0083 3 M |
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Topic 6 Stylizing and Simplifying |
Topic 06 Stylizing simplyfying. Class Notes |
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Topic 06 Stylizing and Simplifying reference Images |
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Topic 07 Representation of Space |
Topic 07 Extreme Tone Class Notes |
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Topic 07 extreme tone image references |
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black and white |
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Topic_08 Game Prop Concept |
Topic 08 Came Prop concept |
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antique backet |
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antique backet 02 |
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01 C Shape Notes 02 |
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02 Caricature Demo Notes |
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01 C Shape Notes 01 |
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Composition |
Class Activity |
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Design and Composition Notes |
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Bonus Topic 09 – Head |
Class Notes Topic 09 Head |
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Topic 08 Head Reference Images |
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head 001 |
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head 002 |
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face 04 |
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face 05 |
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face 06 |
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face 07 |
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HEAD OLD MAN |
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face 08 |
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face 01 |
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portret |
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Bonus Topic 10 – Robo Beens |
Topic 10 Robo Beens Class Notes |
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Topic 09 Robo Beens Reference Images |
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pose 01 |
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pose 02 |
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pose 03 |
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pose 04 |
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pose 05 |
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pose 06 |
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pose 07 |
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pose 08 |
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male model |
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Creating a Volume and Negative Space Assignment |
Here is a Negative Space Lesson explaining how this artist uses negative space |
Here is a Negative Space lesson expelling how this artist uses negative space
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Extreme Tone |
STILL LIFE 01 |
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STILL LIFE 02 |
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CARTRIDGE INK DRAWING |
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FLOWER (LILY) B/W |
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Marcos Mateu-Mestre Storyboard |
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Synthetic Cubism |
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Sin City |
https://sincity.fandom.com/wiki/Marv
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